Robin Luo, PhD

I hold a PhD in Computer Graphics from Universiteit Utrecht and lead the RnD.

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Xiangyu Li

I received BSc in CS from Worcester, USA, and now Algorithm Engineer at Kapok CG

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Jian Yang

I am a Master graduate in Signal and Image Processing of ENSEEIHT, France, and work as Research Engineer. I would like to develop CG innovation via Three.js and Augmented Reality.

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Yulong Guo

I am a Master graduate in Computer Graphics of South China University of Technology, and work as Research Engineer. My interests lie in physically-based rendering and fluid simulation.

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Brittany Zhou

I received my Master in Digital Media Technology from Nanyang Technological University, and Bachelor from Huazhong Normal University. I am working as Research Engineer on auto-skinning and VR.

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Guangyi Xu

I am a Master graduate in Computer Graphics from Harbin Institute of Technology, and work as Research Engineer on cloth simulation. Before joining Kapok CG I was a member of a startup company.

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Cris Zhang

I have solid dev experience of game engine and love my role as Software Engineer innovating graphics engine. I was a Senior Rendering Engineer and a Multimedia Development Engineer.

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Nephy Peng

I am Software Engineer (Blender, C++ and Python) and worked with a graphics startup.

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Logan Zhuang

I am Software Engineer (Blender, C++ and Python), dreaming to be a graphics geek.

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Ziqiang Liang

I am a Blender Artist of Kapok CG. I also run a Blender CG studio.

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Chunyan Zhu

I join Kapok CG as a UX/UE designer.

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Archie Zhou

I received a Master in Computer Game Engineering from University of Newcastle-upon-Tyne, UK. At Kapok CG, I am Research Engineer and contribute to a web-based cloth simulation pipeline.

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Sean Liu

I received a Master from Shanghai Jiaotong University. As Sofware Engineer, I develop Blender add-on particularly of 3D apparel design.

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Vivian Yang

I am a 3D apparel designer at Kapok CG.

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Geogre Li

I am a cloth pattern innovator at Kapok CG.

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Tao Li

I am Software Engineer (C++, Python, CAD, Blender, JavaScript) at Kapok CG. Before, I was a staff memeber of a graphics startup.

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Tao Liu

I deploy Docker and Spark such platforms at Kapok CG.

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Shanyue Huang

I graduated with a MSc in Computer Graphics, Vision and Imaging from University College London (UCL). I am good at sketching, dreaming to be the bridge between the technical programming and the artist. I also love games with visual effects, so I devoted the first two years of my career to the Virtual Reality and Augmented Reality usng Unity3D. Now I open new career at Kapok CG as Research Engineer, working on 3D apparel design software development.

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Chuanping Zhou

I am Senior UI designer at Kapok CG. I have directed UI of multile Internet projects and vehicle terminal.

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Lingyun Han

I am product manager at Kapok CG, and an alumni of Southi China University of Technology

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Hongyu Jia

I am 3D modeler at Kapok CG.

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